COMP42315 Assignment Site for Crawling

Research Publications

Topic:   Character Animation / Motion Analysis / Interaction Modelling / 3D Reconstruction / Action Recognition / Surface Modelling / Virtual Reality / Biometrics / Face Modelling / Crowd Modelling / Biomedical Engineering / Hand and Gesture / Robotics / Machine Learning / Topology Analysis

Sort by:   Year / Type / Citation / Impact Factor

Year:   2023 / 2021 / 2020 / 2019 / 2016 / 2012

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2023

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3D Car Shape Reconstruction from a Contour Sketch using GAN and Lazy Learning by Arindam Kar, Sourav Pramanik, Arghya Chakraborty, Debotosh Bhattacharjee, Edmond S. L. Ho and Hubert P. H. Shum in 2023
Visual Computer
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2021

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Sparse Metric-based Mesh Saliency by John Hartley, Hubert P. H. Shum, Edmond S. L. Ho, He Wang and Subramanian Ramamoorthy in 2021
Neurocomputing
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Single Sketch Image based 3D Car Shape Reconstruction with Deep Learning and Lazy Learning by Zili Zhang, Yue Ma, Yunfei Li, Frederick W. B. Li, Hubert P. H. Shum, Bailin Yang, Jing Guo and Xiaohui Liang in 2021
Proceedings of the 2020 International Conference on Computer Graphics Theory and Applications (GRAPP)
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DSPP: Deep Shape and Pose Priors of Humans by Jacky C. P. Chan, Hubert P. H. Shum, He Wang, Li Yi, Wei Wei and Edmond S. L. Ho in 2021
Proceedings of the 2019 International Conference on Motion, Interactions and Games (MIG)
Webpage

2020

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A Unified Deep Metric Representation for Mesh Saliency Detection and Non-rigid Shape Matching by Brian K. S. Isaac-Medina, Matthew Poyser, Daniel Organisciak, Chris G. Willcocks, Toby P. Breckon and Hubert P. H. Shum in 2020
IEEE Transactions on Multimedia (TMM)
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A New Method to Evaluate the Dynamic Air Gap Thickness and Garment Sliding of Virtual Clothes During Walking by Naoki Nozawa, Hubert P. H. Shum, Edmond S. L. Ho and Shigeo Morishima in 2020
Textile Research Journal (TRJ)
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2019

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3D Car Shape Reconstruction from a Single Sketch Image by Shoujiang Xu, Edmond S. L. Ho and Hubert P. H. Shum in 2019
Proceedings of the 2019 International Conference on Motion, Interaction and Games (MIG) Posters
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Prior-less 3D Human Shape Reconstruction with an Earth Mover's Distance Informed CNN by Daniel Organisciak, Chirine Riachy, Nauman Aslam and Hubert P. H. Shum in 2019
Proceedings of the 2019 International Conference on Motion, Interaction and Games (MIG) Posters
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2016

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Multi-layer Lattice Model for Real-Time Dynamic Character Deformation by Jie Li, Yanpeng Qu, Hubert P. H. Shum and Longzhi Yang in 2016
Computer Graphics Forum (CGF) - Proceedings of the 2015 Pacific Conference on Computer Graphics and Applications (PG)
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2012

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Environment Capturing with Microsoft Kinect by Hubert P. H. Shum, Ludovic Hoyet, Edmond S. L. Ho, Taku Komura and Franck Multon in 2012
Proceedings of the 2012 International Conference on Software Knowledge Information Management and Applications (SKIMA)
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# Impact factors are artificially designed to facilitate this assignment
## Citation counts are artificially designed to facilitate this assignment