COMP42315 Assignment Site for Crawling
Research Publications
Topic: Character Animation / Motion Analysis / Interaction Modelling / 3D Reconstruction / Action Recognition / Surface Modelling / Virtual Reality / Biometrics / Face Modelling / Crowd Modelling / Biomedical Engineering / Hand and Gesture / Robotics / Machine Learning / Topology Analysis
Sort by: Year / Type / Citation / Impact Factor
Type: Journal Papers / Conference Papers / Posters / Book Chapters / Eprints / Patents / Thesis
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Journal Papers
A Quadruple Diffusion Convolutional Recurrent Network for Human Motion Prediction by Stephen Clark,
Hubert P. H. Shum and Merryn D. Constable in 2022
IEEE Transactions on Circuits and Systems for Video Technology (TCSVT)
Webpage
Multi-layer Lattice Model for Real-Time Dynamic Character Deformation by
Jie Li,
Yanpeng Qu,
Hubert P. H. Shum and
Longzhi Yang in 2016
Computer Graphics Forum (CGF) - Proceedings of the 2015 Pacific Conference on Computer Graphics and Applications (PG)
Webpage
Topology Aware Data-Driven Inverse Kinematics by
Joseph Henry,
Hubert P. H. Shum and Taku Komura in 2014
Computer Graphics Forum (CGF) - Proceedings of the 2013 Pacific Conference on Computer Graphics and Applications (PG)
Webpage
Angular Momentum Guided Motion Concatenation by
Kevin Mackay,
Hubert P. H. Shum and Taku Komura in 2011
Computer Animation and Virtual Worlds (CAVW) - Proceedings of the 2009 International Conference on Computer Animation and Social Agents (CASA)
Webpage
Interaction Patches for Multi-Character Animation by
Hubert P. H. Shum, Taku Komura and
Shu Takagi in 2010
ACM Transactions on Graphics (TOG) - Proceedings of the 2008 ACM SIGGRAPH Asia (SIGGRAPH Asia)
Webpage
Conference Papers
Automatic Sign Dance Synthesis from Gesture-based Sign Language by
Pengpeng Hu, Edmond S. L. Ho,
Nauman Aslam, Taku Komura and
Hubert P. H. Shum in 2021
Proceedings of the 2019 International Conference on Motion, Interactions and Games (MIG)
Webpage
Real-time Physical Modelling of Character Movements with Microsoft Kinect by Edmond S. L. Ho and
Hubert P. H. Shum in 2014
Proceedings of the 2012 ACM Symposium on Virtual Reality Software and Technology (VRST)
Webpage
Simulating Interactions of Avatars in High Dimensional State Space by Taku Komura and
Hubert P. H. Shum in 2008
Proceedings of the 2008 Symposium on Interactive 3D Graphics and Games (I3D)
Webpage
Posters
Generating Realistic Fighting Scenes by Game Tree by
Hubert P. H. Shum, Taku Komura and
Shuntaro Yamazaki in 2006
Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) Posters
Webpage
Book Chapters
Eprints
Patents
Thesis
Simulating Interactions Among Multiple Characters by
Hubert P. H. Shum and Edmond S. L. Ho in 2011
PhD Thesis from the University of Edinburgh
Webpage
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